Mounds

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Legend

Stats

The stats are in range from V.Low, Low, Mid, High and V.High. This range is in relation to the other enemies within the same area.
E.g. An enemy with V.High in Fields would probably have Low or V.Low in a higher level area.

  • Guts refers to the enemy's HP. Guts also contributes to the enemy's damage.
  • Wits refers to the enemy's Wits. Wits also contributes to the enemy's resistance against Hypnotize as well as increasing their chance of Hypnotizing you.
  • Charm refers to the enemy's Charm. Charm also contributes to the enemy's resistance against Swindle as well as increasing their chance of Swindling you.
  • Atk refers to the enemy's raw damage before modifications.
  • Def refers to the enemy's damage resistance.
  • Skill refers to the enemy's skill. Contributes to the enemy's accuracy, success in fleeing and success in catching you when you flee.

Equipment

  • Weapon shows what weapon the enemy is wielding - not all weapons are dropped upon defeating an enemy.
  • Armor shows what armor the enemy is wearing - not all armors are dropped upon defeating an enemy.
  • Status Effects shows what status effects they can apply to you.
  • Enemy Abilities shows what abilities the enemy has.
  • Hero Options shows what the player is able to do other than attacking, or fleeing. Berzerk and Ieatsu are always available.

Drops

  • Drops shows the drop table for the enemy.

Encounters

Gate Guard

Gate.jpg

The strange mound has a hole leading into the earth. Guarding the hole is a wooden wall defended by itchy little Goblin Soldiers who shout "Haltzez or we'll shootz!" as they fire on you.

Stats:
Guts: Wits: Charm: Atk: Def: Skill:
Mid Mid Mid Low Low Low
Equipment:
Weapon: Cross Bows
Armor: Thick Doors
Status Effects: None
Enemy Abilities: Foresight
Hero Options: Bribe, Swindle, Hypnotize
Drops:
Marks Gold Nugget Cross Bow