Equipment Guide

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Equipment.jpg

Max Enchants

Max Enchants: The max enchants column, which is displayed as the final column for all weapons, indicates the maximum number of successful enchant scrolls that can be used on a weapon. This number has been calculated through the following formula for maximum enchants: (3*attack) + (2*defense) + skill. The Max Enchants number has a direct effect on the success rate of an enchant scroll; please take a look at the Scrolls & Enchants Guide to learn about it!

Average Base Stats: Every weapon on this list has one base stat column that's highlighted in a different color. This is the average base stat for the weapon, meaning that every other base stat is either below or above the average. What I've observed is that for every single weapon in the game, there is only 3 base stats that are below the average base stat. Based on this assumption, there may be unlisted base stats for some of the equipment.

Location Advice: Advice is provided for each questing location; basically, you shouldn't move on to a new location if you feel that your character isn't strong enough to survive there. The advice is based on the assumption that your character isn't receiving any assistance with weapons from clans or other characters, and it's also based on the assumption that your luck with getting weapons from the Wheel Guy is lousy or nonexistent.

Weapons Advice: Advice is also provided for each weapon and should help you decide whether or not you should equip the weapon or sell it for marks.

Position: The corresponding body position that the weapon is for. Your character has five different slots for weapons/armour and each weapon uses up a specific slot. Some weapons take up more than one slot.

Level + Fighter Skills: This is the minimum equipment level of the weapon as stated in the game. Without Fighter skills, this is the lowest level that your character has to be in order to equip the weapon. With Fighter skills, this number is a minimum combination of your current level and Fighter skills. For example, a Dragon Scale Jacket has an equipment level of 31. If your character is at level 22, you'll need at least 9 Fighter skills to equip it. If your character doesn't have Fighter skills for whatever reason, you'll have to wait until he or she reaches level 31.

Dropped By: The creature(s) in the area that drops the particular weapon/armour.

Silver: Yes indicates that this weapon has a silver variant.

Crystal: Yes indicates that this weapon has a crystal variant.

Inherent Attributes: The attributes that the weapon normally comes with.

Weight: As of now, no one knows how to interpret this value, but it has some sort of relation with the drop rate of the weapon. For now, this value can be used to compare the weights between different weapons. Weights are listed for all silver and crystal weapons as well as a select few regular weapons.